In a fantastic world of political intrigue, prophecy, and betrayal, one young man flees the destruction of his home city, unaware that there is more to fear than mortal warriors. He and his companions, legendary heroes from a violent past, must search for the answer to the ultimate question: what is The Third Sign?
On the day Icarus falls into the volcano, everything in the world of Vol changes–above and below–for good. Icarus is a fair-skinned, blue-eyed young man with white wings and no memory; Jellinek is a four foot tall, red-skinned flamepetal prospector with little money and less patience. They are as different as night and day, sky and ground; but in the end, their differences will bind them together more strongly than either one could have predicted. 2020 MIPA Book Awards Finalist for Fiction: Graphic Novels; 2021 IBPA Benjamin Franklin Silver Medalist in Graphic Novel.
For ten years the assassin Grayshade has eliminated threats to the Order of Argoth, the Just God. The Acolytes of Argoth are silent and lethal enforcers of the Order’s will within the sprawling city of Cohrelle, whose own officials must quietly bow to the Order’s authority while publicly distancing themselves from its actions.
Part mystery, part spy thriller, Grayshade is the story of a religious assassin whose faith is the only thing holding his world together. And when it wavers, his quest to regain it may consume the entire city. Book One of The Gray Assassin Trilogy; 2023 IBPA Benjamin Franklin Silver Medalist in Science Fiction and Fantasy.
For six weeks the assassin Grayshade has walked alone, away from the streets of Cohrelle on the banks of the Silver Coast and through the mountain pass to the basin lands of Silarein. Somewhere, in these unfamiliar lands, he must find what he seeks–answers.
Previously the Order of Argoth’s most skilled assassin, Grayshade remains their target. His goal: learn the true threat to the people of Cohrelle, and protect those who remain there. Used to the patterns of human nature, but not the secrets behind the yellow eyes of a panther, the whispers and lies of dreams, nor the sunless gloom of the infamous Bloodmarsh, Grayshade will need everything he has–outside and inside–to stay alive.
Renegade is a novel of defiant resolve and deep bonds, a story about whether we can find our way through trauma to hope. Book Two of The Gray Assassin Trilogy.
Originally presented to authors in the Gen Con Writers Symposium as a series of adventures in front of a live audience, this is a three part, fully compatible D&D 5E adventure for characters levels 1-3, leading the characters into the Eastern Wing of Hearthglow’s Academy’s Library–where they will discover why it has been forbidden to students and teachers for twenty years. But it’s also a sourcebook, with prominent speculative fiction authors and tabletop gaming professionals lending their talents to describe various books which can be found within the library. A vibrant setting and compelling story make an adventure which DMs will love to run and players will love to play, and a sourcebook which will help enhance many future adventures as well.